blender-street-film: build and film a whole place

Everything behind the film above, end to end: price the assets, generate them through SandBase, rig the walkers on Mixamo, render four weathers with Cycles, add music and street sound, cut the film, export the game hand-off and write the report.

blender-street-film: build and film a whole place

How it works

  1. Price it

    gen3d / gen_textures / gen_audio estimate print the cost before anything is paid; existing files are never paid for again.

  2. Models

    A reference image per object, your approval, then a Hunyuan 3D model, scaled to its real height.

  3. Walkers

    Mixamo rigs the students in your own browser session; mocap clips make them walk in, stop and talk.

  4. Look

    street.py check, then stills per weather at 32 samples to tune the light.

  5. Render

    240 frames per weather, one render at a time; a region can be re-rendered and blended back.

  6. Finish

    Music and street sound, the cut, the hand-off and the report.