imagestringrequired
Image URL or base64 data URI for 3D model creation. Supports .jpg, .jpeg, and .png formats. Also supports AVIF and HEIF formats which will be automatically converted.
meshy/7.1/image-to-3dMeshy 7.1 turns a single image into a textured, optionally rigged and animated 3D model.
Try the model
PNG, JPEG, WebP, or GIF · 20 MiB maximum
Customize your input with more control.
PNG, JPEG, WebP, or GIF · 20 MiB maximum
Your output will appear here
Complete the inputs, then click Run.
Meshy 7.1 turns a single image into a textured 3D model, optionally rigged and animated.
| Field | Type | Default | Notes |
|---|---|---|---|
image | image URL, required | — | Image URL or base64 data URI for 3D model creation. |
symmetry_mode | off / auto / on | auto | Enforce symmetry. |
enable_rigging | boolean | false | Add a humanoid rig. |
model_type | standard / lowpoly / smart-topology | standard | Mesh style. |
enable_pbr | boolean | false | PBR texture maps. |
pose_mode | a-pose / t-pose / `` | — | Force an A- or T-pose. |
should_texture | boolean | true | Generate textures; untextured costs less. |
enable_animation | boolean | false | Add a walk/run animation (requires rigging). |
texture_prompt | string | — | Optional texture description. |
geometry_resolution | standard / 2k / 4k | standard | Mesh detail; higher tiers cost more. |
target_polycount | integer 100–300000 | 30000 | Target polygon count. |
topology | quad / triangle | triangle | Quad or triangle mesh. |
texture_image | image URL | — | Optional texture reference image. |
$1.44 per textured model ($0.96 untextured); 2K geometry adds $0.24 and 4K adds $0.48; rigging adds $0.24 and animation another $0.144.
| Request | Price |
|---|---|
| Textured | $1.44 |
| Untextured | $0.96 |
| Textured, 2K geometry | $1.68 |
| Textured + rig + animation | $1.824 |
Failed runs are not charged.
Other Meshy 7.1 endpoints: meshy/7.1/text-to-3d, meshy/7.1/multi-image-to-3d.
Start building
Submit this model through the SandBase Unified Run API.
# The quoted heredoc keeps Unicode and shell metacharacters unchanged.
result=$(curl --fail-with-body --silent \
-X POST "https://api.sandbase.ai/v1/run" \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
-H "Content-Type: application/json" \
--data-binary @- <<'SANDBASE_JSON'
{
"model": "meshy/7.1/image-to-3d",
"image": "https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png",
"topology": "triangle",
"enable_pbr": false,
"model_type": "standard",
"symmetry_mode": "auto",
"enable_rigging": false,
"should_texture": true,
"enable_animation": false,
"target_polycount": 30000,
"geometry_resolution": "standard"
}
SANDBASE_JSON
)
run_id=$(printf '%s' "$result" | jq -r .id)
for attempt in $(seq 1 120); do
status=$(printf '%s' "$result" | jq -r .status)
case "$status" in completed|failed|timeout) break ;; esac
sleep 2
result=$(curl --fail-with-body --silent \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
"https://api.sandbase.ai/v1/run/$run_id")
done
status=$(printf '%s' "$result" | jq -r .status)
[ "$status" = completed ] || { echo "Generation ended: $status" >&2; exit 1; }
printf '%s\n' "$result"Create a SandBase API key and set it in your server environment. All requests use Bearer authentication.
export SANDBASE_API_KEY="YOUR_API_KEY"Keep the key on your server. Do not expose it in browser code or commit it to a repository.
POST to /v1/run with this model ID and its inputs. The request example above includes submission and polling.
Use the returned run ID to poll until the status is completed, failed or timeout. Read output only after completed.
curl "https://api.sandbase.ai/v1/run/$RUN_ID" \
-H "Authorization: Bearer $SANDBASE_API_KEY"Pass a publicly accessible file URL in the model’s image, video or audio field. Supported formats and limits are shown beside each Playground input.
Use the upload or replace control on supported image fields in the Playground. Video URL fields accept a hosted driving video; they do not imply video-upload support.
imagestringrequiredImage URL or base64 data URI for 3D model creation. Supports .jpg, .jpeg, and .png formats. Also supports AVIF and HEIF formats which will be automatically converted.
topologystringquad for smooth surfaces, triangle for detail.
Default: "triangle"
Possible values: "quad", "triangle"
pose_modestringa-pose, t-pose or empty for none.
Default: ""
Possible values: "a-pose", "t-pose", ""
enable_pbrbooleanGenerate PBR maps (metallic, roughness, normal).
Default: false
model_typestringstandard, lowpoly or smart-topology.
Default: "standard"
Possible values: "standard", "lowpoly", "smart-topology"
symmetry_modestringoff / auto / on.
Default: "auto"
Possible values: "off", "auto", "on"
texture_imagestringImage URL to guide texturing.
enable_riggingbooleanRig the model as a humanoid character (+$0.20).
Default: false
should_texturebooleanGenerate textures (untextured models are cheaper).
Default: true
texture_promptstringText prompt to guide texturing.
enable_animationbooleanApply an animation preset; requires enable_rigging (+$0.12).
Default: false
target_polycountintegerTarget polygon count (100–300,000).
Default: 30000
Minimum: 100
Maximum: 300000
geometry_resolutionstringGeometry resolution.
Default: "standard"
Possible values: "standard", "2k", "4k"
{
"model": "meshy/7.1/image-to-3d",
"image": "https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png",
"topology": "triangle",
"enable_pbr": false,
"model_type": "standard",
"symmetry_mode": "auto",
"enable_rigging": false,
"should_texture": true,
"enable_animation": false,
"target_polycount": 30000,
"geometry_resolution": "standard"
}A completed run exposes its result in output. The following is the model’s saved example, not a new generation.
No example output has been published yet. Use Playground → Result → JSON after a completed run to inspect your response.