Dino Nursery: Raise Long-Neck Drakes at Dusk

Run a sunset meadow pen of long-neck drakes, in one offline HTML file: drag fruit to feed them, carry them by hand, pair well-fed adults and hatch eggs along a twelve-colour gene chart toward the rare gold — hungry drakes wander off. Pond, rails, flower beds, stone path and perches keep the pen dense. English and Chinese UI.

Dino Nursery: Raise Long-Neck Drakes at Dusk

Bring the meadow, the creatures and the colour chart, and optionally the hunger and pairing numbers, the pen dressing, the shift length and the UI text. The Skill returns a downloadable Skill (the creature-nursery project, a customize guide, headless verification) and one playable example run.

How it works

  1. Your coding agent copies the working game and follows the customize guide: pen layout and props, fruit and feeding, pairing rules, the gene chart, wandering-off rules, palette and sound.

  2. Feeding raises fullness; full adults pair, and the egg rolls the parents’ genes along the colour chart — hungry drakes leave the pen, so the loop is feed, pair, hatch, repeat.

  3. The game is played headlessly under the sandbox policy: pen start, fruit, a feed, a carry, a pairing, a hatching egg, the gene chart, a drake leaving, the end tally and a restart, plus a phone run and Chinese text.

Frequently asked questions

Does it call a model or need a key?

No. The Skill gives your agent a working game, a customize guide and verification; the game itself makes no network calls and calls no model.

Why is the demo sandboxed?

The frame has an opaque origin and no network access, so the scene can’t read anything from this page or reach the internet.

How does breeding work?

Two well-fed adults pair and lay an egg; the hatchling’s colour mixes the parents’ genes along a twelve-colour chart toward rarer shades.

Can I re-theme the creatures?

Yes: the drake rig, the pen dressing and the gene chart are config and mesh builders covered by the customize guide.

Does it work on mobile?

Yes: drag fruit to feed and drakes to carry under touch. Verified under touch emulation, not on real devices.

Why is there no online generation?

Building a new scene needs a model key inside the sandbox, which the backend doesn’t support yet. Run the Skill with your own agent for now.