Switchback Defense: Grove Bastion

Place turrets to bend enemy routes through a woodland battlefield. Actual A* paths, combat and upgrades drive the defense.

Switchback Defense: Grove Bastion

Bring a battlefield, defenders and an optional palette. The Skill returns a downloadable Skill, interactive demos and example videos.

How it works

  1. Generate a project and edit the layout catalog and combat parameters.

  2. Build one offline HTML and run bilingual interaction checks.

  3. Download the Skill and explore its interactive demos and example videos.

Frequently asked questions

Does it need a model key?

No. It runs offline without model calls.

Can I change the battlefield?

Yes. Edit the validated layout catalog and rebuild.

Do flying units follow the maze?

No. They fly straight to the gate and remain vulnerable to towers.

Is music included?

Only optional synthesized tones; no recording.