Jelly Candy: Fruit Bears

Six translucent fruit gummies on a white table. Grab any part and pull, lift a head until the neck stretches thin, press one flat until it springs back, flick one across the pile or pour in more. Fixed-step soft-body physics and a marching-cubes skin in one offline HTML.

Jelly Candy: Fruit Bears

Bring a candy, its physics and an optional palette. The Skill returns a downloadable Skill, interactive demos and example videos.

How it works

  1. Generate a project and edit the body plan, flavors and layout in candy.json.

  2. Build one offline HTML and verify every gesture with real mouse and touch input.

  3. Download the Skill and explore its interactive demos and example videos.

Frequently asked questions

Does it need a model key?

No. The scene runs offline without model calls.

Is this a material simulation?

No. It is an illustrative soft-body model: shape matching, springs and soft contacts in fixed ticks, not measured candy rheology.

Can I use another candy shape?

Yes. The solver and the skin read any validated body plan from candy.json; a ten-point ring was checked with the same tests.

Is there audio or saved progress?

Only optional short synthesized squishes after a gesture, muted at first. Nothing is stored; reloading restores the seed.