Interactive scenes
Live 3D, SVG and canvas scenes your agent builds and tunes in the browser: dioramas, a flyable gunship, a rainy street corner, drinks and objects you can spin.
Explore Interactive scenesBuild explorable scenes, interactive toys and spatial experiences.















Build explorable scenes, interactive toys and spatial experiences.
Choose a workflow by its inputs and deliverables. The detail page tells you what to prepare and how to run it.
Start with a task, then explore the possibilities.
Live 3D, SVG and canvas scenes your agent builds and tunes in the browser: dioramas, a flyable gunship, a rainy street corner, drinks and objects you can spin.
Explore Interactive scenesCompare the inputs and deliverables before you begin.
| What you have | What to look for | Next step |
|---|---|---|
| A clear brief | Build explorable scenes, interactive toys and spatial experiences. | Browse this collection |
| Source material | Check the chosen Skill’s required inputs and which details it can preserve. | Read the Skills guide |
| A different output | Live 3D, SVG and canvas scenes your agent builds and tunes in the browser: dioramas, a flyable gunship, a rainy street corner, drinks and objects you can spin. | Interactive scenes |
Compare the example, inputs and deliverables against your brief.
Build explorable scenes, interactive toys and spatial experiences.
Follow the Skill’s instructions and check the output in its intended context.
A few things to know before you start.
Build explorable scenes, interactive toys and spatial experiences. Compare the actual example and deliverables with your intended result.
Build explorable scenes, interactive toys and spatial experiences.
This depends on the Skill. Check whether it delivers source files, rendered media or an interactive artifact, and which tools are needed to edit it.
Review the Skill license, the model’s terms and the rights to your input media. A public example is not a blanket commercial license.