Sound Effects V2
elevenlabs/sound-effects-v2Sound Effects V2 by ElevenLabs - generate music, sound effects, and audio from text descriptions with AI. Create original compositions, ambient sounds, and audio content for any creative project.
- Base price
- $0.01USD / run
- Execution
- async
- Model type
- audio
- Input fields
- 4
Try the model
Playground
Examples
Select an example to load its inputs and result into the playground.
Model card
Specifications
Pricing
- Base price
- $0.01 / run
Context & modalities
- Input
- Schema-defined
- Output
- audio
Capabilities
- Chat
- Not supported
- Vision
- Not supported
- Reasoning
- Not supported
- Structured output
- Not supported
- Function calling
- Not supported
- Audio input
- Not supported
Access
- Provider
- ElevenLabs
- Model ID
- elevenlabs/sound-effects-v2
- Execution
- async
- Base URL
- https://api.sandbase.ai
- API
- Unified Run API
- Endpoint
- /v1/run
API README
Sound Effects V2
ElevenLabs Sound Effects v2 creates sound effects and ambiences from a description, 0.5–22 seconds long, optionally loopable.
Fields
| Field | Type | Default | Notes |
|---|---|---|---|
text | string | — | Describe the sound. |
prompt_influence | number 0–1 | 0.3 | How strictly to follow the description. |
duration_seconds | number 0.5–22 | 5 | Length in seconds (0.5–22). |
loop | boolean | false | Make the clip loop seamlessly. |
Billing
$0.002 per second of audio.
| Length | Price |
|---|---|
| 2s | $0.004 |
| 5s | $0.01 |
| 22s | $0.044 |
Failed runs are not charged.
Prompting
- Be specific about source, space, and texture: “heavy wooden door creaks open in a stone hall”.
Limits
- Up to 22 seconds.
Start building
Send your first request
OpenAI-compatible endpoint with unified authentication and usage tracking.
# The quoted heredoc keeps Unicode and shell metacharacters unchanged.
result=$(curl --fail-with-body --silent \
-X POST "https://api.sandbase.ai/v1/run" \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
-H "Content-Type: application/json" \
--data-binary @- <<'SANDBASE_JSON'
{
"model": "elevenlabs/sound-effects-v2",
"loop": false,
"text": "Spacious braam suitable for high-impact movie trailer moments",
"duration_seconds": 5,
"prompt_influence": 0.3
}
SANDBASE_JSON
)
run_id=$(printf '%s' "$result" | jq -r .id)
for attempt in $(seq 1 120); do
status=$(printf '%s' "$result" | jq -r .status)
case "$status" in completed|failed|timeout) break ;; esac
sleep 2
result=$(curl --fail-with-body --silent \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
"https://api.sandbase.ai/v1/run/$run_id")
done
status=$(printf '%s' "$result" | jq -r .status)
[ "$status" = completed ] || { echo "Generation ended: $status" >&2; exit 1; }
printf '%s\n' "$result"Choose your model
Compare models
| Model | Type | Default price | Released |
|---|---|---|---|
Sound Effects V2This model ElevenLabs | Audio | $0.01 / run | Sep 2, 2025 |
ElevenLabs | Audio | $0.04 / run | Sep 28, 2026 |
ElevenLabs | Audio | $0.08 / run | Sep 28, 2026 |
ElevenLabs | Audio | $0.75 / run | Sep 14, 2026 |
ElevenLabs | Audio | $0.75 / run | Sep 14, 2026 |
ElevenLabs | Audio | $0.01 / run | Jan 14, 2026 |
Questions
FAQ
How do I call ElevenLabs Sound Effects V2 through SandBase?
Create a SandBase API key, then send requests with the model ID "elevenlabs/sound-effects-v2" to Unified Run API (/v1/run) at https://api.sandbase.ai. The request examples on this page show the exact payload.
Do I need a separate ElevenLabs account?
No. One SandBase API key and balance gives you access to ElevenLabs Sound Effects V2 and the other models in the catalog; you do not need to sign up with ElevenLabs separately.
