hyper3d/rodin/v2
Rodin V2 by hyper3d - convert 2D images into 3D models with AI. Generate textured 3D assets from single photos for games, AR/VR, e-commerce, and digital content creation.
PNG, JPEG, WebP, or GIF · 20 MiB maximum each
Example output — click Run to generate your own
Send your first request
OpenAI-compatible endpoint with unified authentication and usage tracking.
https://api.sandbase.ai/v1/runhyper3d/rodin/v2Input Schema
11 parameters · 1 required · 10 optional
| Parameter | Type | Required | Description |
|---|---|---|---|
prompt | string | Required | A textual prompt to guide model generation. Optional for Image-to-3D mode - if empty, AI will generate a prompt based on your images. · Max length: 1024 · Default: "" |
seed | integer | Optional | Seed value for randomization, ranging from 0 to 65535. Optional. · Min: 0 · Max: 65535 |
TAPose | boolean | Optional | Generate characters in T-pose or A-pose format, making them easier to rig and animate in 3D software. · Default: false |
addons | string | Optional | The HighPack option will provide 4K resolution textures instead of the default 1K, as well as models with high-poly. It will cost **triple the billable units**. |
material | string | Optional | Material type. PBR: Physically-based materials with realistic lighting. Shaded: Simple materials with baked lighting. All: Both types included. · Options: PBR, Shaded, All · Default: "All" PBRShadedAll |
bbox_condition | integer[] | Optional | An array that specifies the bounding box dimensions [width, height, length]. |
preview_render | boolean | Optional | Generate a preview render image of the 3D model along with the model files. · Default: false |
input_image_urls | string[] | Optional | URL of images to use while generating the 3D model. Required for Image-to-3D mode. Up to 5 images allowed. |
use_original_alpha | boolean | Optional | When enabled, preserves the transparency channel from input images during 3D generation. · Default: false |
quality_mesh_option | string | Optional | Combined quality and mesh type selection. Quad = smooth surfaces, Triangle = detailed geometry. These corresponds to `mesh_mode` (if the option contains 'Triangle', mesh_mode is 'Raw', otherwise 'Quad') and `quality_override` (the numeric part of the option) parameters in Hyper3D API. · Options: 4K Quad, 8K Quad, 18K Quad, 50K Quad, 2K Triangle, 20K Triangle, 150K Triangle, 500K Triangle · Default: "500K Triangle" 4K Quad8K Quad18K Quad50K Quad2K Triangle20K Triangle150K Triangle500K Triangle |
geometry_file_format | string | Optional | Format of the geometry file. Possible values: glb, usdz, fbx, obj, stl. Default is glb. · Options: glb, usdz, fbx, obj, stl · Default: "glb" glbusdzfbxobjstl |
Output Schema
| Field | Type | Description |
|---|---|---|
id | string | Unique identifier for the generation task |
status | string | Task status: pending, running, completed, failed, timeout |
model | string | Model used for the generation |
outputs | array | Array of output items |
outputs[].url | string | URL of the generated artifact |
outputs[].content_type | string | MIME type (e.g. image/png, video/mp4) |
error | object | null | Error details if failed, null on success |
error.type | string | Machine-readable error type code |
error.message | string | Human-readable error description |
Async Workflow
This model uses asynchronous execution. Submit a request and poll for the result.
- Submit — POST to /v1/run, receive an
id - Poll — GET /v1/run/{id} until status is
completed,failed, ortimeout - Retrieve — Read
outputsfrom the completed response
Code Examples
Ready-to-run snippets
# Step 1: Submit
curl -X POST https://api.sandbase.ai/v1/run \
-H "Content-Type: application/json" \
-H "Authorization: Bearer YOUR_API_KEY" \
-d '{
"model": "hyper3d/rodin/v2",
"TAPose": false,
"prompt": "A futuristic robot with sleek metallic design.",
"material": "All",
"preview_render": false,
"input_image_urls": [
"https://static.sandbase.ai/examples/hyper3d/rodin/v2/input_input_image_urls_0.png",
"https://static.sandbase.ai/examples/hyper3d/rodin/v2/input_input_image_urls_1.png",
"https://static.sandbase.ai/examples/hyper3d/rodin/v2/input_input_image_urls_2.png"
],
"use_original_alpha": false,
"quality_mesh_option": "500K Triangle",
"geometry_file_format": "glb"
}'
# Step 2: Poll result (replace <id>)
curl https://api.sandbase.ai/v1/run/<id> \
-H "Authorization: Bearer YOUR_API_KEY"API README
Hyper3d
hyper3d/rodin/v2 creates a textured three-dimensional asset from a concise object brief and available visual references. Rodin V2 improves geometric fidelity, topology quality, material detail, and multi-view consistency, targeting assets that need less cleanup before downstream use. This combination makes the model a practical choice when the creative outcome depends on those qualities rather than on a generic media conversion.
For production work with hyper3d/rodin/v2, version 2 is suited to higher-quality product, game, visualization, and content pipelines where cleaner shape and appearance reduce manual refinement. The result is most reliable when the source material and creative brief clearly describe the intended subject, progression, visual or sonic character, and the qualities that must remain unchanged.
Highlights
Higher-fidelity geometry resolves silhouettes, proportions, and smaller structural details more accurately.
Texture generation gives the reconstructed object a coherent material appearance.
Improved multi-view consistency keeps shape and surface features aligned around the object.
Downloadable output supports inspection, iteration, and downstream 3D workflows.
Pricing
| Billing unit | Price |
|---|---|
| Per request | $0.4 |
When to Use
| ✅ Good fit | ❌ Consider alternatives |
|---|---|
| The model's named workflow matches the source material and intended output | A different input modality or model route is required |
| A managed asynchronous result is suitable for the production pipeline | A synchronous, interactive editor is essential |
| The documented controls cover the required duration, framing, or format | The project needs controls outside this endpoint's schema |
| Creative iteration benefits from a repeatable request structure | Exact deterministic pixels, frames, geometry, or samples are mandatory |
| A finished downloadable media asset is the desired deliverable | Editable source layers or a native project file are required |
Prompt Guide
For generation, state the intended result first, then add the subject or source treatment, progression, style, and delivery constraints. Keep one creative variable per phrase, use the documented field names for controls, and change one setting at a time when comparing results.
{
"prompt": "A futuristic robot with sleek metallic design."
}
Technical Specs
| Spec | Value |
|---|---|
| Model ID | hyper3d/rodin/v2 |
| Inputs | TAPose, addons, bbox_condition, geometry_file_format, input_image_urls, material, preview_render, prompt, quality_mesh_option, seed, use_original_alpha |
| Required inputs | prompt |
| Output fields | content_type, url |
| Execution | Async (submit, then poll for result) |

