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trellis modelsimage generation api

trellis/trellis-2/retexture

Trellis 2 Retexture is trellis's image-to-3D AI model. Transform photographs into production-ready 3D meshes with accurate geometry and texture mapping.

Input

PNG, JPEG, WebP, or GIF · 20 MiB maximum

URL of the reference image for texturing
Internal resolution for texture generation. Higher produces finer texture details but is slower. Allowed values: 512, 1024.
010
How closely the texture follows the input image colors. Higher values produce more vivid but potentially oversaturated textures. Range: 0 to 10.
150
Number of denoising steps for texture generation. More steps = slower but potentially cleaner textures. Range: 1 to 50.
01
Fraction of the denoising process at which classifier-free guidance ends for the texture stage. Must be >= tex_slat_guidance_interval_start. Range: 0 to 1.
01
Dampens artifacts from high guidance in the texture stage. Increase if textures look noisy or have color banding. Range: 0 to 1.
01
Fraction of the denoising process at which classifier-free guidance starts for the texture stage. Guidance is only applied between interval_start and interval_end. Range: 0 to 1.
16
Controls noise schedule sharpness for texture generation. Higher values produce sharper texture details. Range: 1 to 6.
URL of the untextured 3D mesh to retexture. Supports GLB, OBJ, PLY, and STL formats.
Resolution of the texture image baked onto the mesh. Higher values capture finer surface details but produce larger files. Allowed values: 1024, 2048, 4096.
Random seed for reproducibility
Idle

Example output — click Run to generate your own

API README

Trellis 2

Trellis 2 Retexture is trellis's image-to-3D AI model. Transform photographs into production-ready 3D meshes with accurate geometry and texture mapping. Trellis 2 is tailored to the trellis/trellis-2/retexture workflow for retexture work in image production. Because trellis/trellis-2/retexture is a separate catalog entry, evaluations should use this route’s own inputs, output expectations, and billing behavior. Teams can place this named operation inside review, asset preparation, and publishing pipelines while keeping the original request attached to every result. The endpoint is especially useful when a project has a defined transformation goal and needs a repeatable request contract instead of an ad-hoc desktop step. This capability boundary is specific to the endpoint named above.

seed controls random seed for reproducibility; image controls uRL of the reference image for texturing; mesh url controls uRL of the untextured 3D mesh to retexture. Supports GLB, OBJ, PLY, and STL formats; resolution controls internal resolution for texture generation. Higher produces finer texture details but is slower; resolution accepts 512, 1024; texture size controls resolution of the texture image baked onto the mesh. Higher values capture finer surface details but produce larger files; texture size accepts 1024, 2048, 4096; tex slat rescale t controls controls noise schedule sharpness for texture generation. Higher values produce sharper texture details. The mandatory portion is image. Trellis 2 exposes seed, image, mesh_url, resolution, texture_size, tex_slat_rescale_t, tex_slat_sampling_steps as its documented request surface. For example, the route documentation includes “https://static.sandbase.ai/examples/trellis/trellis-2/retexture/input_image_1.png”. Applications can submit that exact shape asynchronously, retain the chosen arguments in job metadata, and collect the resulting media URL for review or publishing.

Highlights

  • Geometry-preserving retexturing. Trellis 2 changes the surface appearance of an existing 3D asset while retaining its underlying form.
  • Reference-driven materials. Supplied visual direction guides color, pattern, and material character across the object’s surfaces.
  • Asset variation without remodelling. Teams can explore alternate finishes or art directions without rebuilding the mesh from scratch.
  • Resolution-aware texture delivery. Documented output choices support fast look development as well as higher-detail presentation passes.

Pricing

Billing optionPrice
Billing formulaparams.resolution == "1024p" ? 0.24 : 0.2
resolution=512$0.200000
resolution=1024$0.200000
resolution=1024p$0.240000
Other declared resolution$0.200000

When to Use

ScenarioWhy it fits
Choose Trellis 2Use it when the job specifically calls for retexture and the route’s documented input contract matches assets already available in your workflow.
Keep the request reproducibleUse the required image explicitly, then record optional choices alongside the prompt for repeatable reruns.
Build controlled creative variationsChange one declared control at a time when comparing framing, format, duration, resolution, style, or other route-supported output decisions.
Integrate asynchronous deliveryUse this endpoint when an application can submit work, track completion, and collect the returned media URL instead of requiring an immediate inline artifact.
Validate before a large batchRun representative prompts and source assets first, confirm the visual or audio behavior, then lock the successful request shape for scaled production.

Prompt Guide

Lead with the subject or transformation, then add the composition, environment, style, lighting, motion, voice, or fidelity details relevant to this route. Keep every parameter inside the documented schema; the example below uses only fields declared for trellis/trellis-2/retexture.

{
  "image": "https://static.sandbase.ai/examples/trellis/trellis-2/retexture/input_image_1.png",
  "resolution": 512,
  "texture_size": 1024
}

Technical Specs

SpecificationDetails
Model IDtrellis/trellis-2/retexture
Execution modeasync
Task typeimage
seedinteger · optional
imagestring · required
mesh_urlstring · optional
resolutioninteger · optional · choices: 512, 1024
texture_sizeinteger · optional · choices: 1024, 2048, 4096
tex_slat_rescale_tnumber · optional · min 1 · max 6
tex_slat_sampling_stepsinteger · optional · min 1 · max 50
tex_slat_guidance_rescalenumber · optional · min 0 · max 1
tex_slat_guidance_strengthnumber · optional · min 0 · max 10
tex_slat_guidance_interval_endnumber · optional · min 0 · max 1
tex_slat_guidance_interval_startnumber · optional · min 0 · max 1

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