imagestringrequired
Photo to turn into a relief. Works best with one clear subject on a plain background. JPG, PNG or WebP up to 20 MB.
meshy/reliefMeshy Relief turns a photo into a printable 3D relief (GLB and STL) with emboss or engrave carving and an optional curved bend.
Try the model
PNG, JPEG, WebP, or GIF · 20 MiB maximum
Your output will appear here
Complete the inputs, then click Run.
Meshy Relief turns a photo into a printable 3D relief (GLB and STL) with emboss or engrave carving and an optional curved bend.
| Field | Type | Default | Notes |
|---|---|---|---|
image | image URL, required | — | Photo to turn into a relief. Works best with one clear subject on a plain background. JPG, PNG or WebP up to 20 MB. |
variant | low / high | low | 'low' gives slight depth and finer detail (patterns, badges, seals); 'high' gives bold, sculptural depth (pets, portraits, characters). |
carving_mode | emboss / engrave | emboss | 'emboss' makes nearer parts stand out; 'engrave' cuts them in. |
size_mm | number 20–250 | 60 | Length of the photo's long side in millimeters, measured flat before any bend. |
carving_depth_mm | number 0–60 | — | Carving depth in millimeters. Defaults to 3 for 'low' and 6 for 'high'. |
base_thickness_mm | number 0.1–10 | — | Base plate thickness in millimeters (default 1). Not allowed with remove_base. |
remove_base | boolean | false | Cut away the background and build no base plate. |
bend_mode | off / convex / concave | off | Bend the relief into a convex or concave curve. |
bend_axis | xz / yz | xz | 'xz' curls the left and right edges, 'yz' the top and bottom. |
bend_angle | number 0–360 | 60 | Bend angle in degrees when bending is on. |
mesh_resolution | integer 512–2048 | 1024 | Mesh points along the long side. At 2048 the GLB reaches about 150 MB and the STL about 300 MB. |
url: Main 3D file (GLB unless another export format is selected).thumbnail: Preview image rendered by the provider.stl: Additional file returned by the provider.depth_map: Additional file returned by the provider.$0.80 per request. Failed runs are not charged.
Other Meshy 3D endpoints: meshy/6.0-lite/retexture, meshy/6.0/retexture, meshy/7.0/image-to-3d, meshy/7.0/multi-image-to-3d.
Start building
Submit this model through the SandBase Unified Run API.
# The quoted heredoc keeps Unicode and shell metacharacters unchanged.
result=$(curl --fail-with-body --silent \
-X POST "https://api.sandbase.ai/v1/run" \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
-H "Content-Type: application/json" \
--data-binary @- <<'SANDBASE_JSON'
{
"model": "meshy/relief",
"image": "https://static.sandbase.ai/examples/meshy/relief/input_image_0.png",
"size_mm": 60,
"variant": "low",
"bend_axis": "xz",
"bend_mode": "off",
"bend_angle": 60,
"remove_base": false,
"carving_mode": "emboss",
"mesh_resolution": 1024
}
SANDBASE_JSON
)
run_id=$(printf '%s' "$result" | jq -r .id)
for attempt in $(seq 1 120); do
status=$(printf '%s' "$result" | jq -r .status)
case "$status" in completed|failed|timeout) break ;; esac
sleep 2
result=$(curl --fail-with-body --silent \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
"https://api.sandbase.ai/v1/run/$run_id")
done
status=$(printf '%s' "$result" | jq -r .status)
[ "$status" = completed ] || { echo "Generation ended: $status" >&2; exit 1; }
printf '%s\n' "$result"Create a SandBase API key and set it in your server environment. All requests use Bearer authentication.
export SANDBASE_API_KEY="YOUR_API_KEY"Keep the key on your server. Do not expose it in browser code or commit it to a repository.
POST to /v1/run with this model ID and its inputs. The request example above includes submission and polling.
Use the returned run ID to poll until the status is completed, failed or timeout. Read output only after completed.
curl "https://api.sandbase.ai/v1/run/$RUN_ID" \
-H "Authorization: Bearer $SANDBASE_API_KEY"Pass a publicly accessible file URL in the model’s image, video or audio field. Supported formats and limits are shown beside each Playground input.
Use the upload or replace control on supported image fields in the Playground. Video URL fields accept a hosted driving video; they do not imply video-upload support.
imagestringrequiredPhoto to turn into a relief. Works best with one clear subject on a plain background. JPG, PNG or WebP up to 20 MB.
size_mmnumberLength of the photo's long side in millimeters, measured flat before any bend.
Default: 60
Minimum: 20
Maximum: 250
variantstring'low' gives slight depth and finer detail (patterns, badges, seals); 'high' gives bold, sculptural depth (pets, portraits, characters).
Default: "low"
Possible values: "low", "high"
bend_axisstring'xz' curls the left and right edges, 'yz' the top and bottom.
Default: "xz"
Possible values: "xz", "yz"
bend_modestringBend the relief into a convex or concave curve.
Default: "off"
Possible values: "off", "convex", "concave"
bend_anglenumberBend angle in degrees when bending is on.
Default: 60
Minimum: 0
Maximum: 360
remove_basebooleanCut away the background and build no base plate.
Default: false
carving_modestring'emboss' makes nearer parts stand out; 'engrave' cuts them in.
Default: "emboss"
Possible values: "emboss", "engrave"
mesh_resolutionintegerMesh points along the long side. At 2048 the GLB reaches about 150 MB and the STL about 300 MB.
Default: 1024
Minimum: 512
Maximum: 2048
carving_depth_mmnumberCarving depth in millimeters. Defaults to 3 for 'low' and 6 for 'high'.
Minimum: 0
Maximum: 60
base_thickness_mmnumberBase plate thickness in millimeters (default 1). Not allowed with remove_base.
Minimum: 0.1
Maximum: 10
{
"model": "meshy/relief",
"image": "https://static.sandbase.ai/examples/meshy/relief/input_image_0.png",
"size_mm": 60,
"variant": "low",
"bend_axis": "xz",
"bend_mode": "off",
"bend_angle": 60,
"remove_base": false,
"carving_mode": "emboss",
"mesh_resolution": 1024
}A completed run exposes its result in output. The following is the model’s saved example, not a new generation.
No example output has been published yet. Use Playground → Result → JSON after a completed run to inspect your response.