Meshy Rigging

Meshy Rigging adds a humanoid skeleton to an existing character model and can also apply one animation preset.
API docs
meshy/rigging

Meshy Rigging adds a humanoid skeleton to an existing character model and can also apply one animation preset.

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Input
URL of a humanoid character model in GLB format with clearly defined limbs. Works with models from Meshy, Hunyuan, Trellis or any other 3D tool.
Advanced settings
Also generate one animation clip on the rig. Returned as animation_glb / animation_fbx.
0696
Animation preset ID from Meshy's animation library (0 is Idle). Only used when animation is enabled. Range: 0 to 696.
Skeleton template for the rig (e.g. mixamo, ue5_mannequin, unity_humanoid). Some models can only be rigged on meshyrig without fingers. Allowed values: mixamo, ue5_mannequin, unity_humanoid, maya_human_ik, blender_rigify_basic_human, max_biped, cc5_hd_neutral_base, daz_genesis9, meshyrig.
Rig the character's fingers.
Approximate height of the character in meters.
Result
Idle

Your output will appear here

Complete the inputs, then click Run.

Displayed run estimate: $0.2. Final charges follow the model’s billing rules below.

Meshy Rigging

Meshy Rigging adds a humanoid skeleton to an existing character model and can also apply one animation preset.

Fields

FieldTypeDefaultNotes
model_urlstring, required—URL of a humanoid character model in GLB format with clearly defined limbs. Works with models from Meshy, Hunyuan, Trellis or any other 3D tool.
enable_animationbooleanfalseAlso generate one animation clip on the rig. Returned as animation_glb / animation_fbx.
animation_action_idinteger 0–69692Animation preset ID from Meshy's animation library (0 is Idle). Only used when animation is enabled.
skeleton_templatemixamo / ue5_mannequin / unity_humanoid / maya_human_ik / blender_rigify_basic_human / max_biped / cc5_hd_neutral_base / daz_genesis9 / meshyrigmeshyrigSkeleton template for the rig (e.g. mixamo, ue5_mannequin, unity_humanoid). Some models can only be rigged on meshyrig without fingers.
include_fingersbooleanfalseRig the character's fingers.
height_metersnumber1.7Approximate height of the character in meters.

Output

  • url: Main 3D file (GLB unless another export format is selected).
  • fbx: Additional file returned by the provider.
  • animation_glb: Additional file returned by the provider.
  • animation_fbx: Additional file returned by the provider.

Billing

$0.20 per request with default settings. Price by option (other settings at default):

OptionPrice
enable_animation on$0.32
enable_animation off$0.20
Failed runs are not charged.

Also on SandBase

Other Meshy 3D endpoints: meshy/6.0-lite/retexture, meshy/6.0/retexture, meshy/7.0/image-to-3d, meshy/7.0/multi-image-to-3d.