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meshy/meshy-v6-preview/text-to-3d

Meshy V6 Preview is Meshy's text-to-3D AI model. Turn written descriptions into textured 3D objects with realistic geometry and materials.

Input
Describe what kind of object the 3D model is. Maximum 600 characters.
Seed for reproducible results. Same prompt and seed usually generate the same result.
Controls symmetry behavior during model generation. Allowed values: off, auto, on.

PNG, JPEG, WebP, or GIF · 20 MiB maximum

2D image to guide the texturing process (only used in 'full' mode)
Apply an animation preset to the rigged model. Requires enable_rigging to be true.
Approximate height of the character in meters. Only used when enable_rigging is true.
Animation preset ID from Meshy's library (500+ presets). Only used when enable_animation is true. See https://docs.meshy.ai/en/api/animation-library for available action IDs.
100300000
Target number of polygons in the generated model Range: 100 to 300000.
Automatically rig the generated model as a humanoid character. Includes basic walking and running animations. Best results with humanoid characters that have clearly defined limbs.
Generation mode. 'preview' returns untextured geometry only, 'full' returns textured model (preview + refine). Allowed values: preview, full.
Additional text prompt to guide the texturing process (only used in 'full' mode)
Specify the topology of the generated model. Quad for smooth surfaces, Triangle for detailed geometry. Allowed values: quad, triangle.
Generate PBR Maps (metallic, roughness, normal) in addition to base color.
Pose mode for the generated model. 'a-pose' generates an A-pose, 't-pose' generates a T-pose, empty string for no specific pose. Allowed values: a-pose, t-pose, .
Deprecated: use pose_mode instead. When true, generates a T-pose model.
Whether to enable the remesh phase. When false, returns unprocessed triangular mesh.
Idle

Example output — click Run to generate your own

API README

Meshy 6 Preview

Meshy 6 Preview is a Meshy route built for text-to-3D creation. It turns a concrete written object brief into a textured 3D asset ready for downstream inspection, giving creators a focused endpoint instead of forcing one generic workflow across materially different production tasks. The route belongs to a family known for production-oriented 3D creation, editable assets, and fast iteration, so it is best evaluated as a creative system for intentional shots and assets rather than as a one-click novelty generator.

Use this endpoint when the input contract and deliverable match that job exactly. Its documented controls include mode choices (preview, full); seed (Seed for reproducible results. Same prompt and seed usually generate the same result); topology choices (quad, triangle); pose_mode choices (a-pose, t-pose, ). Together, these controls help teams plan predictable iterations, compare outputs under stable settings, and connect generation to game, product, visualization, and spatial-content pipelines without hiding the operational choices that shape the result.

Highlights

  • Meshy 6 Preview: dedicated text-driven 3D creation. This exact route centers on text-driven 3D creation; it uses prompt to separate its job from neighboring endpoints in the same family.
  • mode control. options preview, full; this setting provides a concrete lever for route-specific output planning.
  • seed control. Seed for reproducible results. Same prompt and seed usually generate the same result; use it to build controlled comparisons without changing the rest of the request.
  • topology control. options quad, triangle; together with the other documented fields, it supports repeatable review of this model path.

Pricing

ConfigurationPrice
Standard request$0.800000

When to Use

ScenarioWhy this model fits
Create the exact route outputChoose it when you need text-to-3D creation and already have a concrete written object brief.
Develop controlled variationsKeep the main brief fixed while changing one documented setting at a time to compare motion, framing, quality, or asset behavior.
Build repeatable batchesUse a consistent request shape for catalog, campaign, storyboard, game-asset, or social-content production.
Preserve source intentPrefer this route when the supplied reference material must remain the foundation of a textured 3D asset ready for downstream inspection.
Connect a media pipelineUse asynchronous results in an automated review, approval, post-production, or asset-management workflow.

Prompt Guide

Start with the desired result, then describe the source relationship, subject action, composition or camera behavior, lighting, style, and timing. For text-to-3D creation, state what must remain stable as clearly as what should change. Use only fields exposed by the schema; the example below is structurally valid for this route.

{
  "prompt": "A rustic, antique wooden treasure chest with a curved, domed lid, constructed from weathered, dark brown planks exhibiting prominent wood grain and subtle distress. It's heavily reinforced with broad, dark grey, oxidized metal bands secured by numerous circular rivets. Ornate, dark iron decorative elements featuring swirling foliate patterns and dragon motifs adorn the corners and lid. A prominent, circular, intricately carved metal lock plate with a central keyhole dominates the front, flanked by two large, dark metallic pull rings.",
  "mode": "full",
  "seed": 1,
  "topology": "triangle",
  "pose_mode": ""
}

Technical Specs

SpecificationValue
Model IDmeshy/meshy-v6-preview/text-to-3d
WorkflowText-to-3d creation
Required inputsprompt
modestring; options: preview, full
seedinteger
promptstring
topologystring; options: quad, triangle
pose_modestring; options: a-pose, t-pose, ``
enable_pbrboolean
is_a_t_poseboolean
should_remeshboolean
symmetry_modestring; options: off, auto, on
enable_riggingboolean

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