imagestringrequired
Input image URL. PNG, JPEG and WebP, up to 20MB.
hitem3d/hi3d/image-to-3dHi3D by Hitem3D generates a 3D model from a single image, with a selectable model version (v1.5, v2.0, v2.1, or portrait-tuned variants) and resolution tier.
Try the model
PNG, JPEG, WebP, or GIF · 20 MiB maximum
Your output will appear here
Complete the inputs, then click Run.
Hi3D by Hitem3D generates a 3D model from a single image, with a selectable model version (v1.5, v2.0, v2.1, or portrait-tuned variants) and resolution tier.
| Field | Type | Default | Notes |
|---|---|---|---|
image | image URL, required | — | Input image URL. PNG, JPEG and WebP, up to 20MB. |
version | hitem3dv1.5 / hitem3dv2.0 / hitem3dv2.1 / scene-portraitv1.5 / scene-portraitv2.0 / scene-portraitv2.1 | hitem3dv2.1 | Model version. hitem3d* are general models; scene-portrait* are tuned for portraits and characters. |
resolution | 512 / 1024 / 1536 / 1536pro / 1536fast / 1536profast | — | Generation resolution; supported values depend on the model: v1.5/v2.0 accept 512, 1024, 1536, 1536pro; v2.1 accepts 1536fast, 1536pro; scene-portraitv1.5 accepts 1536; scene-portraitv2.0 accepts 1536pro; scene-portraitv2.1 accepts 1536profast, 1536pro. Uses the model's recommended value when unset. |
enable_texture | boolean | true | Generate textures in addition to geometry. When false, only the geometry mesh is generated (cheaper). |
enable_pbr | boolean | true | Generate PBR material maps with the texture (v2.0 and above; billed add-on). |
face_count | integer 100000–2000000 | — | Target face count. Uses the recommended count for the resolution when unset. |
export_format | glb / obj / stl / fbx / usdz | glb | File format of the generated model. |
url: Main 3D file (GLB unless another export format is selected).thumbnail: Preview image rendered by the provider.$0.90 per request with default settings. Price by option (other settings at default):
| Option | Price |
|---|---|
| enable_pbr on | $0.90 |
| enable_pbr off | $0.80 |
| enable_texture on | $0.90 |
| enable_texture off | $0.60 |
| resolution unset | $0.90 |
| resolution = 512 | $0.40 |
| resolution = 1024 | $0.50 |
| resolution = 1536 | $0.70 |
| resolution = 1536pro | $0.90 |
| resolution = 1536fast | $0.50 |
| resolution = 1536profast | $0.50 |
| version = hitem3dv1.5 | $0.80 |
| version = hitem3dv2.0 | $0.90 |
| version = hitem3dv2.1 | $0.90 |
| version = scene-portraitv1.5 | $0.60 |
| version = scene-portraitv2.0 | $0.90 |
| version = scene-portraitv2.1 | $0.90 |
| Failed runs are not charged. |
Other Hitem3D 3D endpoints: hitem3d/hi3d/multi-view-to-3d, hitem3d/hi3d/multicolor, hitem3d/hi3d/split, hitem3d/hi3d/texture.
Start building
Submit this model through the SandBase Unified Run API.
# The quoted heredoc keeps Unicode and shell metacharacters unchanged.
result=$(curl --fail-with-body --silent \
-X POST "https://api.sandbase.ai/v1/run" \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
-H "Content-Type: application/json" \
--data-binary @- <<'SANDBASE_JSON'
{
"model": "hitem3d/hi3d/image-to-3d",
"image": "https://storage.googleapis.com/falserverless/example_inputs/dog.png",
"version": "hitem3dv2.1",
"enable_pbr": true,
"export_format": "glb",
"enable_texture": true
}
SANDBASE_JSON
)
run_id=$(printf '%s' "$result" | jq -r .id)
for attempt in $(seq 1 120); do
status=$(printf '%s' "$result" | jq -r .status)
case "$status" in completed|failed|timeout) break ;; esac
sleep 2
result=$(curl --fail-with-body --silent \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
"https://api.sandbase.ai/v1/run/$run_id")
done
status=$(printf '%s' "$result" | jq -r .status)
[ "$status" = completed ] || { echo "Generation ended: $status" >&2; exit 1; }
printf '%s\n' "$result"Create a SandBase API key and set it in your server environment. All requests use Bearer authentication.
export SANDBASE_API_KEY="YOUR_API_KEY"Keep the key on your server. Do not expose it in browser code or commit it to a repository.
POST to /v1/run with this model ID and its inputs. The request example above includes submission and polling.
Use the returned run ID to poll until the status is completed, failed or timeout. Read output only after completed.
curl "https://api.sandbase.ai/v1/run/$RUN_ID" \
-H "Authorization: Bearer $SANDBASE_API_KEY"Pass a publicly accessible file URL in the model’s image, video or audio field. Supported formats and limits are shown beside each Playground input.
Use the upload or replace control on supported image fields in the Playground. Video URL fields accept a hosted driving video; they do not imply video-upload support.
imagestringrequiredInput image URL. PNG, JPEG and WebP, up to 20MB.
versionstringModel version. hitem3d* are general models; scene-portrait* are tuned for portraits and characters.
Default: "hitem3dv2.1"
Possible values: "hitem3dv1.5", "hitem3dv2.0", "hitem3dv2.1", "scene-portraitv1.5", "scene-portraitv2.0", "scene-portraitv2.1"
enable_pbrbooleanGenerate PBR material maps with the texture (v2.0 and above; billed add-on).
Default: true
face_countintegerTarget face count. Uses the recommended count for the resolution when unset.
Minimum: 100000
Maximum: 2000000
resolutionstringGeneration resolution; supported values depend on the model: v1.5/v2.0 accept 512, 1024, 1536, 1536pro; v2.1 accepts 1536fast, 1536pro; scene-portraitv1.5 accepts 1536; scene-portraitv2.0 accepts 1536pro; scene-portraitv2.1 accepts 1536profast, 1536pro. Uses the model's recommended value when unset.
Possible values: "512", "1024", "1536", "1536pro", "1536fast", "1536profast"
export_formatstringFile format of the generated model.
Default: "glb"
Possible values: "glb", "obj", "stl", "fbx", "usdz"
enable_texturebooleanGenerate textures in addition to geometry. When false, only the geometry mesh is generated (cheaper).
Default: true
{
"model": "hitem3d/hi3d/image-to-3d",
"image": "https://storage.googleapis.com/falserverless/example_inputs/dog.png",
"version": "hitem3dv2.1",
"enable_pbr": true,
"export_format": "glb",
"enable_texture": true
}A completed run exposes its result in output. The following is the model’s saved example, not a new generation.
No example output has been published yet. Use Playground → Result → JSON after a completed run to inspect your response.