imagestringrequired
Input image URL. PNG, JPEG and WebP, up to 20MB.
hitem3d/hi3d/v3.0/image-to-3dHi3D 3.0 by Hitem3D reconstructs a detailed, watertight 3D model at 2048³ resolution from a single image, with optional texture and PBR materials.
Try the model
PNG, JPEG, WebP, or GIF · 20 MiB maximum
Your output will appear here
Complete the inputs, then click Run.
Hi3D 3.0 by Hitem3D reconstructs a detailed, watertight 3D model at 2048³ resolution from a single image, with optional texture and PBR materials.
| Field | Type | Default | Notes |
|---|---|---|---|
image | image URL, required | — | Input image URL. PNG, JPEG and WebP, up to 20MB. |
resolution | 2048quality / 2048master | 2048quality | 2048quality is the faster default; 2048master gives the highest quality. |
enable_texture | boolean | true | Generate textures in addition to geometry. When false, only the geometry mesh is generated (cheaper). |
enable_pbr | boolean | true | Generate PBR material maps with the texture (billed add-on, ignored when texture is off). |
face_count | integer 100000–5000000 | — | Target face count. Recommended 2,000,000 for 2048quality and 5,000,000 for 2048master. |
shading | number 0–1 | 0.5 | De-shading strength. |
export_format | glb / obj / stl / fbx / usdz | glb | File format of the generated model. |
url: Main 3D file (GLB unless another export format is selected).thumbnail: Preview image rendered by the provider.$2.52 per request with default settings. Price by option (other settings at default):
| Option | Price |
|---|---|
| enable_pbr on | $2.52 |
| enable_pbr off | $2.40 |
| enable_texture on | $2.52 |
| enable_texture off | $2.16 |
| resolution = 2048quality | $2.52 |
| resolution = 2048master | $10.92 |
| Failed runs are not charged. |
Other Hitem3D 3D endpoints: hitem3d/hi3d/image-to-3d, hitem3d/hi3d/multi-view-to-3d, hitem3d/hi3d/multicolor, hitem3d/hi3d/split.
Start building
Submit this model through the SandBase Unified Run API.
# The quoted heredoc keeps Unicode and shell metacharacters unchanged.
result=$(curl --fail-with-body --silent \
-X POST "https://api.sandbase.ai/v1/run" \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
-H "Content-Type: application/json" \
--data-binary @- <<'SANDBASE_JSON'
{
"model": "hitem3d/hi3d/v3.0/image-to-3d",
"image": "https://storage.googleapis.com/falserverless/example_inputs/dog.png",
"shading": 0.5,
"enable_pbr": true,
"resolution": "2048quality",
"export_format": "glb",
"enable_texture": true
}
SANDBASE_JSON
)
run_id=$(printf '%s' "$result" | jq -r .id)
for attempt in $(seq 1 120); do
status=$(printf '%s' "$result" | jq -r .status)
case "$status" in completed|failed|timeout) break ;; esac
sleep 2
result=$(curl --fail-with-body --silent \
-H "Authorization: Bearer $SANDBASE_API_KEY" \
"https://api.sandbase.ai/v1/run/$run_id")
done
status=$(printf '%s' "$result" | jq -r .status)
[ "$status" = completed ] || { echo "Generation ended: $status" >&2; exit 1; }
printf '%s\n' "$result"Create a SandBase API key and set it in your server environment. All requests use Bearer authentication.
export SANDBASE_API_KEY="YOUR_API_KEY"Keep the key on your server. Do not expose it in browser code or commit it to a repository.
POST to /v1/run with this model ID and its inputs. The request example above includes submission and polling.
Use the returned run ID to poll until the status is completed, failed or timeout. Read output only after completed.
curl "https://api.sandbase.ai/v1/run/$RUN_ID" \
-H "Authorization: Bearer $SANDBASE_API_KEY"Pass a publicly accessible file URL in the model’s image, video or audio field. Supported formats and limits are shown beside each Playground input.
Use the upload or replace control on supported image fields in the Playground. Video URL fields accept a hosted driving video; they do not imply video-upload support.
imagestringrequiredInput image URL. PNG, JPEG and WebP, up to 20MB.
shadingnumberDe-shading strength.
Default: 0.5
Minimum: 0
Maximum: 1
enable_pbrbooleanGenerate PBR material maps with the texture (billed add-on, ignored when texture is off).
Default: true
face_countintegerTarget face count. Recommended 2,000,000 for 2048quality and 5,000,000 for 2048master.
Minimum: 100000
Maximum: 5000000
resolutionstring2048quality is the faster default; 2048master gives the highest quality.
Default: "2048quality"
Possible values: "2048quality", "2048master"
export_formatstringFile format of the generated model.
Default: "glb"
Possible values: "glb", "obj", "stl", "fbx", "usdz"
enable_texturebooleanGenerate textures in addition to geometry. When false, only the geometry mesh is generated (cheaper).
Default: true
{
"model": "hitem3d/hi3d/v3.0/image-to-3d",
"image": "https://storage.googleapis.com/falserverless/example_inputs/dog.png",
"shading": 0.5,
"enable_pbr": true,
"resolution": "2048quality",
"export_format": "glb",
"enable_texture": true
}A completed run exposes its result in output. The following is the model’s saved example, not a new generation.
No example output has been published yet. Use Playground → Result → JSON after a completed run to inspect your response.